Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
When a Drone has proved itself capable of undertaking endless menial work, it is granted a new life as a Labourer. Although their workload actually increases, Labourers are rarely discontent, for the simple reason that they are now able to look down on the other Drones.
Vorherige Stufe: | Drone |
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Nächste Stufe: | |
Kosten: | 13 |
LP: | 35 |
Bewegungskosten: | 5 |
EP: | 30 |
Level: | 1 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Vendeeni Labourer |
Fertigkeiten: | work |
pincers Klinge | 9 - 2 Nahkampf |
Resistenzen: | |
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Klinge | 0% |
Stich | 0% |
Wucht | 0% |
Feuer | 0% |
Kälte | 0% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 40% |
Gefroren | 3 | 30% |
Höhle | 2 | 40% |
Hügel | 2 | 50% |
Küstennahes Riff | 3 | 20% |
Pilzhain | 2 | 50% |
Sand | 1 | 40% |
Seichtes Wasser | 3 | 20% |
Sumpf | 2 | 30% |
Tiefes Wasser | 3 | 20% |
Unbegehbar | 99 | 20% |
Unpassierbar | 99 | 20% |
Wald | 2 | 50% |